Pfeiffer.com
My Account Shopping Cart Help Contact Us
Training Packages & Assessments Professional Development Books Activities, Games & Exercises
Home > Activities, Games, & Exercises > e-Learning
Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences
Clark Aldrich
ISBN: 978-0-7879-7735-1
Hardcover
400 pages

 If you are an instructor, you may request an evaluation copy for this title.

Price: US $65.00
Description
Table of Contents
Read Excerpt: Chapter (PDF)
Read Excerpt: Index (PDF)
Author Information


Dedication.

Acknowledgements.

Preface.

Introduction 1: The Challenge—A Conversation with Three Game Gurus.

Introduction 2: Technology and Simulations: Why Timing Matters.

SECTION ONE: Building and Buying the Right Simulation in Corporations and Higher Education Today.

1. Four Traditional Simulation Genres.

2. Controlling People with Branching Stories.

3. Introduction to Systems Thinking: Interactive Spreadsheets as Simulations.

4. Making the Boring Fun: Game-Based Models.

5. Getting a Good Feel for Things: Virtual Products and Virtual Labs.

SECTION TWO: The Broader Opportunities of Simulations.

6. A More Complete Perspective: Looking to the Broader World of Educational Simulations.

7. Recognizing New Types of Scalable Content: Systems, Cyclical, and Linear.

8. The Three Essential Elements to Successful Educational Experiences: Simulations, Games, and Pedagogy.

9. Learning from Live Role Plays.

10. Role Plays Redux: The Revolutionary Role of New Technologies.

11. Using Simple, People-Based Game and Simulation Elements for Devastating Effectiveness.

12. Learning from Flight Simulators.

13. The Most Popular Simulations: Computer Games as Expectation Setters and Places to Start.

14. Computer Games Redux: The Right Model? How Right?

15. The Mosquitoes of the Educational Simulations Ecosystem: Marketing Mini-Games.

SECTION THREE: Next Gen Sims.

16. The Advent of Next Generation Simulations.

17. What If We REALLY REALLY Simulated History? First Flight: The Wright Experience Flight Simulator.

18. Virtual University and Understanding the Value of a Classroom.

19. Military + Computer Game = Full-Spectrum Experiences.

SECTION FOUR: Managing the Simulation Process.

20. When Are Simulations a Solution?

21. Researching a Simulation: A New Competency.

22. Designing a Simulation: Keys to Success.

23. Deploying an Educational Simulation: It’s Not What You Think.

24. Iterations: Because You Won’t Get It Right the First Time.

25. One Branching Story Business Model.

26. The Business Impact of Next Generation Simulations.

27. Conclusion: Scalable Skills (a.k.a. a Heapen’ Helpin’ o’ Hype).

SECTION FIVE: Appendices.

Appendix 1: Aligning the Right Instructional Solution for the Right Problem.

Appendix 2: e-Learning Architecture Considerations Today.

Appendix 3: Traditional Corporate Simulation Vendors.

Appendix 4: Advanced Techniques for Branching Stories.

Appendix 5: Advanced Techniques for Interactive Spreadsheets.

Appendix 6: Getting What You Want: The Black Art of Customizing the Four Traditional Simulation Genres.

Appendix 7: e-Learning and Computer Game Milestones.

Appendix 8: Full Interviews with Jane Boston, Warren Spector, and Will Wright.

Index.

About the Author.

Pfeiffer Publications Guide.

Price: US $65.00  
  Printer-ready version of this page     E-mail a friend about this product


upsell plus
BUY BOTH AND SAVE 20%!

Buy Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences (List Price = US $65.00)
with Engaging Learning: Designing e-Learning Simulation Games (List Price = US $50.00)

Total List Price = $115.00
Discounted Price = $92.00
Save: $23.00
Add to Cart

Cannot be combined with any other offers. Read more of the fine print.
Of Related Interest:
Other Titles by This Author:
Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to e-Learning (Hardcover)

Other e-Learning Titles:
Michael Allen's 2009 e-Learning Annual (Hardcover)
by Michael W. Allen

Live and Online!: Tips, Techniques, and Ready-to-Use Activities for the Virtual Classroom (Hardcover)
by Jennifer Hofmann

Readiness for Online Learning Self-Assessment: A Download from The 2003 Annual (Volume 1, Training) (Downloadable content)
by Pfeiffer

 
Please read our Privacy Policy.