Preface.
Introduction: What Course Development Is and Is Not.
Chapter 1: General Rapid Development Techniques.
Need to Know Is What’s Needed.
Don’t Reinvent the Wheel.
Working Backward.
Working Backward: Part Two.
Development Teams.
Vendors As Rapid Development Shortcuts.
Games, a Special Rapid Development Technique with a Special Resource.
Repurposing.
Other General Rapid Development Techniques.
Rapid Prototyping.
Chapter 2: Rapid Classroom Course Development.
Instructor Guide Rapid Development Techniques.
Participant Package Rapid Development Techniques.
Classroom Activities As a Rapid Development Technique.
Vendor Programs As a Rapid Development Technique.
Preparing Instructors As a Rapid Development Technique.
Media Rapid Development Techniques.
Chapter 3: Rapid On-the-Job Training Development.
Trainer Guide.
OJT Learning Guide.
Equipment and Simulations As Rapid Development Techniques.
The Subject-Matter Expert As an OJT Rapid Development Technique.
Chapter 4: Rapid Asynchronous e-Learning Course Development.
Rapid Prototyping Redux.
Consultants As an Asynchronous Rapid Development Technique.
Buying Complete Off-the-Shelf Packages As a Rapid Development Technique.
Customizing Vendor Off-the-Shelf Packages As a Rapid Development Technique.
Buying Asynchronous Activities As a Rapid Development Technique.
Scripts and Storyboards.
Repurposing Classroom Activities for Synchronous Development.
Repurposing Video Slugs.
Other Rapid Development Techniques for Asynchronous Development.
Chapter 5: Rapid Synchronous e-Learning Course Development.
Repurposing Stand-Up Classes As a Synchronous Rapid Development Technique.
Repurposing Classroom (and Other Activities.
Rapid Development Techniques for Original Synchronous Development.
Other Synchronous (and Asynchronous Facilitation Software As Rapid Development Techniques.
Chapter 6: Rapid Online Development.
Online Advantages.
Online Disadvantages.
Learning Needs That Can Be Met Through Online Learning.
Developing Online Learning for Organizations.
Online As a Rapid Development Technique.
Online Rapid Development Techniques.
Chapter 7: Blended Learning as a Rapid Development Technique.
Blended Learning as a Rapid Development Technique.
Blending Synchronous and Asynchronous e-Learning As a Rapid Development Technique.
Chapter 8: Rapid Structured Mentoring Development.
Using Structured Mentoring for Rapid Development.
Structured Mentoring Rapid Development Techniques.
Structured Mentoring for Rapid Non-Management Development.
Chapter 9: Self-Directed Learning and Rapid Development.
Asynchronous Self-Directed Learning As a Rapid Development Technique.
Print SDL As a Skills Training Rapid Development Technique.
Problem-Based Learning As a Rapid Development Technique.
Self-Directed Learning As a Rapid Development Technique.
Chapter 10: Performance Aids As Rapid Development Techniques.
Performance Aids As a Rapid Development Technique.
Rapid Development Techniques for Developing Performance Aids.
Chapter 11: m-Learning and Other Delivery Systems and Rapid Development.
m-Learning Rapid Development Techniques.
Rapid Development Techniques for Developing Simulations.
Reusable Content Objects As a Rapid Development Shortcut.
Knowledge Management As a Rapid Development Technique.
Suggested Resources.
Glossary.
Index.
About the Author.
Pfeiffer Publications Guide.